

When this game first released, invariably, your competitors had already snapped up all the cars and you were left with the feeling of being picked last for the high school softball team. You then run to the nearest vehicle, hit triangle and leap in through the sunroof. Each person has their own catch-phrases and there’s even a very brief ‘story’ mode of sorts to play through.Įach match, or level, starts off with your AllStar sprinting in a third-person perspective and diving off the end of a ledge as if they are Nathan Drake. Selecting from a diverse suite of characters, each with their own distinct personality, in some ways it reminds me of a Street Fighter or Tekken release. With a feature and development roadmap also revealed, I thought now was the time to jump back into Destruction Allstars. You can play through the season to unlock in-game trinkets, much like Rocket Pass, Motorflix or Podium Pass.
#DESTRUCTION ALLSTARS CARNADO UPDATE#
A far cry from originally slated $70/£70.Įarlier this month, a significant update hit, which introduced Season One Hotshots, a new AllStar, Alba, and the promise of more updates and content additions throughout this first season.
#DESTRUCTION ALLSTARS CARNADO PLUS#
Now no longer part of PlayStation Plus – but still in your library if you redeemed it – the Lucid Games developed vehicle brawler is available to purchase for a cut-price $19.99/£19.99 in both digital and physical forms.

I apologise now for not giving this Titanfall 2-come-Twisted Metal mashup a fair shake. I for one downloaded it, tried it for 20 minutes and then got distracted by something else. Now the title is on every platform possible, is owned by Epic Games and still harbours a significant active player base.įast forward to October 2020, and it’s announced that Destruction AllStars is delayed until February 2021, but huzzah, common sense had prevailed – it would be free to all PS5 owners with PlayStation Plus.Īvailable from 2nd February to the 5th April 2021 for no additional charge, the game sadly received a mixed reception. When Rocket League originally released in July 2015, it was free for all with PlayStation Plus to boost the initial audience. You don’t know if the audience will be large enough to sustain a community – something that is essential for the longtail success of a predominately multiplayer title. Even at this point, while the game looked spectacular, there were doubts creeping into my mind about its longevity and pricing structure.īeing an online-focussed game during a platform launch period is always a risk, as even if there’s large demand. It is pre-PS5 release, and Destruction AllStars is being touted as a launch line-up exclusive for this coming November.
